Professional haXe and Neko

L. McColl-Sylvester and F. Ponticelli / 2008-05-13 00:00:00


    As you write your applications, you will likely write code that is specific to certain platforms and some
    code that is relevant to all platforms. Later in the book, you ??™ ll learn how you can separate this code for
    each platform so that only relevant code will compile. This helps maintain your code in a way that
    reduces the need to duplicate a lot of application logic.
    Once you are happy with your code, you simply compile the .hx files to the requested platform, which
    will then produce a file readable by the target platform ??™ s interpreter or player. This will be an SWF file
    for Flash players, a JS file for JavaScript interpreters, and an N file for the Neko virtual machine.
    Compiling is explained in Chapter 2 , ??? Installing and Using haXe and Neko. ???
    So What Is Neko?
    If haXe is the aesthetic syntactical sugar coating of programming, Neko is the almighty creator of
    functionality. Since discovering and falling in love with the haXe language and compiler, it didn ??™ t take
    too long to discover the true power of Neko and realize that, although haXe is a breakthrough scripting
    language, Neko is by far Nicolas Cannasse ??™ s greatest creation.

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