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L. McColl-Sylvester and F. Ponticelli

"Professional haXe and Neko"


Neko ??™ s NME Is Your Friend
The NME library is the result of around two months labor, plus about ten years or so of labor that went
into the development of the SDL library. As such, it ??™ s a little early to discuss how great the NME library
is, but certainly has enough backup to take a closer look.
Many great game development engines are available. You need only perform a quick search in Google to
uncover a treasure trove of tools capable of rendering a playable game. However, of all these libraries,
the two that stand high above all others are the Allegro library and the SDL library. When the time came
that a decent 2D games library was needed for Neko, a choice had to be made between these powerful
competitors, and failing in the task of making a decision, we wrapped both. While the debate of which
library is the better remains within the eye of the beholder, we chose to concentrate most of the efforts
into the SDL library, as its share of features are quite a bit more open to extending and improving, even if
those features are not as initially extensive as the Allegro offering.


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