In this chapter, you ??™ ll cover much of the
SWHX library capabilities, including:
Comparing SWHX to its non - Neko cousins
Installing the SWHX library
Initializing and utilizing the SWHX library
Managing windows in SWHX
Managing communications from Neko to Flash and back again
Combining SWHX with dialogs from the SysTools library
Working with menu ??™ s and system tray icons in SWHX
Why SWHX ?
As haXe and Neko evangelists, we often have people ask us why they should use SWHX over
commercial alternatives such as Multidmedia ??™ s Zinc, Northcodes SWF Studio, or even Adobe ??™ s new AIR
platform. Now, the issue at hand isn ??™ t really about whether SWHX is better than these alternatives, but
where it fits in the grand scheme of things. Everything has its place, and usually, one application will
often suit a purpose better than another. However, we find that SWHX ticks far more boxes, and fits
snugly into far more holes than any other platform of its kind, anywhere.
Let ??™ s look at this more objectively.
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