JABWT supports peer-to-peer networking with Bluetooth
wireless technology. An example of a peer-to-peer network application
is a game played between two or more devices connected through
Bluetooth communication.
The devices involved can belong to entirely different device classes,
such as a phone and a GPS receiver using different hardware and operating
systems. If these devices are JABWT enabled, the software games
can be written once in the Java programming language and run on all of
26 Chapter Two: An Overview of JABWT
the devices. In addition, the device independence of these JABWT applications
makes it possible to share and download these games onto
different devices.
Kiosk
It is impractical for a kiosk that sells software to store different executables
for the various Bluetooth devices that have been manufactured.
With JABWT, an application can be written once, purchased, and
executed on all Bluetooth devices that have implemented this API.
This capability enables establishments such as airports, train stations,
and malls to have custom applications that work best in their environment.
Bluetooth devices with JABWT implemented can download these
custom applications from kiosks.
Buying Soda and Bluetooth Applications through Vending Machines
Another example of the benefit of this API is a scenario in which people
purchase or download Bluetooth applications to their Bluetooth devices
while using the same device to purchase a soda from a vending machine.
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